[forum section revival]
SO I've been working on this for quite awhile. [as usual] Put simply it's going to be a large multi purpose construct map with a main focus on trains. Haven't nailed down a name for this one yet.
Hopefully I'll finish it at some point. All I have at this point are hammer screenshots- hopefully they will be enough to show you part of what the map's structure is. In some of the shots there is a black plane - this is simply just for optimization within the editor. I will update the thread later with in-game shots. ( as the map takes a long time to compile )(and because I'm lazy)
Take note this is still a rather heavy WIP. It takes up most of the hammer grid - at least in terms of length and width. For those that actually play Garrysmod, using the PHX train models will be functional with the rails on this map.
[/ forum section revivial]
SO I've been working on this for quite awhile. [as usual] Put simply it's going to be a large multi purpose construct map with a main focus on trains. Haven't nailed down a name for this one yet.
Hopefully I'll finish it at some point. All I have at this point are hammer screenshots- hopefully they will be enough to show you part of what the map's structure is. In some of the shots there is a black plane - this is simply just for optimization within the editor. I will update the thread later with in-game shots. ( as the map takes a long time to compile )
Take note this is still a rather heavy WIP. It takes up most of the hammer grid - at least in terms of length and width. For those that actually play Garrysmod, using the PHX train models will be functional with the rails on this map.
[/ forum section revivial]





